
LostWinds 2: Winter of the Melodias
The main thing holding back Winter of the Melodias is that it’s very clearly the second installment of a series that was intended to be treated episodically.

The main thing holding back Winter of the Melodias is that it’s very clearly the second installment of a series that was intended to be treated episodically.

There’s a perfectly serviceable narrative experience within Oxenfree, but in its current state, the emotions it evokes are all tempered by a sense of bewilderment.

It’s both somewhat unfair and completely accurate to call Cassette Beasts a Pokémon clone.

The decision to heavily restrict player actions in what could have been an open-ended environment for consequence-free experimentation is mystifying to me.

Roguelikes can lay claim to some of the most creative titles of the last 15 years, including Loop Hero.

SOMA isn’t as frightening as Amnesia: The Dark Descent, but that metric isn’t measured on a linear scale.

Rising Tide is the first Civ expansion I’ve played that makes its host game worse overall.

Arkham Origins is a version of Arkham City that’s just slightly worse at everything.

TOEM is seemingly the result of a lab experiment to create the coziest cozy game that isn’t a life sim of some kind.

Sunset Overdrive is essentially a Ratchet & Clank game mixed with Tony Hawk’s Pro Skater and, more unfortunately, Borderlands.