
Ninja Gaiden Sigma 2
Sigma 2 feels more like a mindless beat-‘em-up than the hyperactive skill test it’s intended as.
Sigma 2 feels more like a mindless beat-‘em-up than the hyperactive skill test it’s intended as.
EarthBound is so idiosyncratic and creative that it must be played to be believed.
Deserts of Kharak is an odd return for the series after 13 years.
Super Mario Run is worth more of a look than I initially gave it credit for.
The technological leap alone justifies Squadrons’ existence.
I can fully see both perspectives on Pokémon Mystery Dungeon.
From my perspective, the design of Fantasy World Dizzy is truly abysmal.
Cities: Skylines thoroughly absorbed me. Temporarily, at least.
Resistance: Fall of Man is roughly as good as the average installment of Insomniac’s previous two trilogies.
Calling Panzer Dragoon Saga “ahead of its time” doesn’t do it justice.