
Telling Lies
Telling Lies makes me wonder if Her Story might have been a once-in-a-lifetime game.

Telling Lies makes me wonder if Her Story might have been a once-in-a-lifetime game.

I kept coming back to Stardew Valley, but I found myself constantly wondering if it was worth the time investment.

I think The Witness is the most I’ve ever been absorbed by a game that I didn’t find particularly entertaining.

Getting Over It shows enormous potential as a work of misunderstood genius, but I can’t bring myself to reach the last third of its content.

Everything that while True: learn() tries beyond the first few hours immediately falls flat.

Dots never extends beyond its foundation, and more damningly, it’s ruined by its monetization model.

Dead Cells is a perfectly well-made game that’s just not particularly interesting.

Danganronpa starts out strong, but as the story unfolds, it becomes more and more of a slog to play.

Of the three games developed by Simogo that I’ve played, Year Walk is the only one I didn’t fall completely in love with.

I both like and respect Minecraft, but I am continually astounded that it has reached such heights of popularity.