
Sundered: Eldritch Edition
I’m not convinced there’s a workable intersection of action and cosmic horror, despite how hard Sundered argues otherwise.

I’m not convinced there’s a workable intersection of action and cosmic horror, despite how hard Sundered argues otherwise.

An educational game is supposed to make learning more exciting, not less.

It’s mostly nonsense, but it’s extremely entertaining nonsense.

It doesn’t have a single original mechanic to its name, but its presentation and the overall sensation of playing it make it worth doing so.

It’s refreshing to play a game whose great idea is so great that it’s worth playing despite its scrappy packaging.

Despite being arguably the least original mainline entry in its often-ground-breaking series, Resident Evil 7 may actually be the best of the bunch.

A Fistful of Gun demonstrates both the unrestricted and undisciplined extremes of indie development.

Instead of trying to push the definition of a game at the expense of all else, Journey is lighter on experimentation but heavy on refinement.

The vast array of available actions that come with a deck-builder combine with the procedural generation of a roguelike to form one of the most addictive single-player games in existence.

While less interesting than one would hope, The Fall is still a serviceable product.