
A Fistful of Gun
A Fistful of Gun demonstrates both the unrestricted and undisciplined extremes of indie development.

A Fistful of Gun demonstrates both the unrestricted and undisciplined extremes of indie development.

Instead of trying to push the definition of a game at the expense of all else, Journey is lighter on experimentation but heavy on refinement.

The vast array of available actions that come with a deck-builder combine with the procedural generation of a roguelike to form one of the most addictive single-player games in existence.

While less interesting than one would hope, The Fall is still a serviceable product.

It feels like everything outside of the main plot is somewhat incomplete, but thankfully, the main plot is enough to warrant a recommendation on its own.

There’s actually more to 20XX than just its combination of IPs, but the mixture is highly unstable, so don’t expect a disciplined experience.

Resident Evil holds up remarkably well. Most of its flaws are evident regardless of the era of release.

There are two surprising things about Wolfenstein: The New Order. It’s an extremely ordinary FPS otherwise.

Glover seems like a product lost in time.

While The Wolf Among Us proves The Walking Dead wasn’t entirely a flash in the pan, in hindsight, it’s clear that the studio had no idea what to do with its signature style.