
Life is Strange
Life is Strange is like a punk or folk song in video game form – a lack of refinement is the price you pay for authenticity.

Life is Strange is like a punk or folk song in video game form – a lack of refinement is the price you pay for authenticity.

Despite being nearly identical to its predecessor both mechanically and aesthetically, DMC2 HD still manages to be vastly inferior in literally every aspect.

GRIS is undoubtedly one of the most beautiful games ever released, but it doesn’t have much going for it otherwise.

Everything in Black Flag feels like it’s being torn apart by opposing forces.

Axiom Verge should be an amazing nostalgic love letter, but seemingly everything that makes it awesome has a caveat attached to it.

There’s definitely something special to Night in the Woods, but it’s going to make you work to appreciate it.

If you’re looking to kill a few hours, 868-HACK is a fine choice.

Anything in Salt and Sanctuary that doesn’t owe its existence to From Software is an undisciplined jumble of quality.

rymdkapsel’s problem isn’t that it’s brief, but that it’s brief because it’s completely trivial.

To the Moon’s pseudo-follow-up carries on its predecessor’s legacy of excellent sprite art, powerful music, and a narrative that’s both heartwarming and heartwrenching, but it’s also missing a decent hook.