
TOEM: A Photo Adventure
TOEM is seemingly the result of a lab experiment to create the coziest cozy game that isn’t a life sim of some kind.

TOEM is seemingly the result of a lab experiment to create the coziest cozy game that isn’t a life sim of some kind.

The quicksave makes New ‘n’ Tasty almost automatically a better game than Abe’s Oddysee.

While I’m a huge fan of Prey, I’ll be the first to admit that it is not a good fit for a roguelike adaptation.

Hand of Fate is less than the sum of its parts.

I don’t know what the scariest game I’ve ever played is, but Amnesia: The Bunker is high on the list.

Hollow Knight was a game that I wished I could experience for the first time again, and Silksong provided that feeling as well as it possibly could.

Prey is perhaps the worthiest heir to System Shock 2.

Sigma 2 feels more like a mindless beat-‘em-up than the hyperactive skill test it’s intended as.

The technological leap alone justifies Squadrons’ existence.

Cities: Skylines thoroughly absorbed me. Temporarily, at least.