
Dead Cells
Dead Cells is a perfectly well-made game that’s just not particularly interesting.
Dead Cells is a perfectly well-made game that’s just not particularly interesting.
I underestimated how exemplary the gameplay in Celeste would turn out to be.
The remake of Resident Evil 3 is always being pulled in two different directions.
Subnautica rises not only above the stereotypes of survival games, but above all other expectations.
Part Two is surprisingly anticlimactic, but the new gameplay additions keep the gory splendour fresh for another 6 hours.
It’s a testament to how exhilarating the rapid-fire brutality of DOOM Eternal was that even when it’s repeatedly kicking your face in, it’s still an absolute blast.
The Ghost Survivors is more of an expansion to the bonus “4th Survivor” mode, which sounds like the opposite of a good time.
Firewatch will appeal to anyone looking for a second dose of Gone Home’s magic or a less experimental, more meaningful version of Dear Esther.
I both like and respect Minecraft, but I am continually astounded that it has reached such heights of popularity.
Valiant Hearts hopes to tap into the potential of story-focused WWI games, with mixed success.