
Painkiller
It’s remarkable how much Painkiller has in common with a shovelware FPS despite not being one itself.
It’s remarkable how much Painkiller has in common with a shovelware FPS despite not being one itself.
The best thing about Wuppo is that I have no idea how to classify it.
I’m sad to say that I only kind of understand the adoration lavished on DMC3.
Disco Elysium walks a thin line between curiously fantastic and achingly familiar, and I can’t wait for more stories to be set in its world.
Cadence of Hyrule is alright; its positive aspects are just less tangible and discussion-worthy.
This concept, if only it can be polished, is aching for a modern revival.
OlliOlli2 feels like the archaism of a traditional fighting game and thus may resonate with a certain audience but will alienate everyone else.
The Champions’ Ballad is the real reason to purchase Breath of the Wild’s Expansion Pass.
This DLC feels like the developers scrabbling to put something together on short notice.
It’s impressive that a such an experimental game even works, let alone works this well.