
The Walking Dead: 400 Days
The ideas and story threads of 400 Days deserve to be more than an hour and a half of DLC.

The ideas and story threads of 400 Days deserve to be more than an hour and a half of DLC.

DmC is better than all of the previous Devil May Cry games I’ve played.

PAYDAY’s heist elements give the game a unique flavour that makes it more enjoyable than a standard imitation, even when the imitation itself is rather flawed.

This game is insane even by Treasure’s usual unbridled standards.

I’ll never say no to more of Dishonored’s stellar gameplay, but some aspects of The Knife of Dunwall are disappointing.

With this final single-player expansion, Shovel Knight: Treasure Trove now contains two of my favourite games ever.

I think I’ll have to file the Traveller’s Tales LEGO games in with the games I respect more than I enjoy.

Specter of Torment seems to go out of its way to rectify the problems of Shovel Knight’s first expansion.

I’m sad to say that I only kind of understand the adoration lavished on DMC3.

Instead of trying to push the definition of a game at the expense of all else, Journey is lighter on experimentation but heavy on refinement.